2010年6月28日星期一

Ancel working on Beyond Good and Evil Two

About 2 years ago, Ubisoft released the 1st--and to date, last--trailer for Beyond Good & Evil two. The silence surrounding the project has been so thorough, rumors spread last July that development of the game had been put on indefinite hold.
Eager fans of the series are receiving a few of bad news and a few of good news now, as Beyond Good & Evil creator Michel Ancel this week confirmed that the game is still in development, but isn't possible to see release any time soon. According to a Eurogamer translation of a Montpellier in Game conference session, Ancel said he is working on the sequel with a small team "to keep creativity and so the game doesn't change to a commercial product, so that is has soul."
Just as Ubisoft created a tool set that is allowing a team of five to make the 2D platformer Rayman Origins, the publisher has Ancel working on a new toolset that aims to make 3D games viable for small teams. Unlucky, the process is time-consuming, as Ancel apologized and asked for patience from the audience.
Released in November of 2004, Beyond Good & Evil won critical acclaim for its mix of traditional action adventure elements with stealth segments, a picture-taking gameplay mechanic, and an engaging story of a young woman pulled into a rebel faction to blow the lid off of an interstellar government conspiracy. Despite the accolades, the game was largely lost in a slate of holiday releases already rich in the action and adventure genres, including Ratchet & Clank: Going Commando, Jak II, Sphinx and the Cursed Mummy, I-Ninja, Lord of the Rings: Return of the King, Harry Potter and the Sorcerer's Stone, and Ubisoft's own Prince of Persia: The Sands of Time.

没有评论:

发表评论